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《明里柚在线播放》

类型:武侠 战争 冒险  日本  2019 

主演:赤拉尼维 拉姆·查兰·特哈 卡加·艾嘉 普嘉·海婅 索努·苏德 基舒·森古普多 

导演:Maradona Dias Dos Santos Chris Roland 

明里柚在线播放 剧情简介

[2024.07.0216:03:06]OpenGLExtens□□□s□GL_OES_de□th24□GL_ANGLE_st□ncil_te□tu□ing,GL_EXT_d□□th□clamp,□L_NV_□hader□□□□erspect□ve_interpol□tion□G□_□H□OMIUM_□o□e□co□tex□,GL_ANGLE_pr□gram_cache_co□trol,GL_ANGLE□ins□□nced_arrays□GL_EXT_disjoi□t□timer□query□GL_EXT_t□xtur□_ty□e_2_□0□10_10_RE□,G□□CHROMIU□_c□py_compressed_t□xture,GL_OES_□raw_elem□nts_base_ver□ex,GL_EXT_bl□nd_□□nmax,GL_E□□_texture_compression_dxt1,□L_NV_EGL_stre□m_cons□□er_external,GL_OES_EGL_image_□xter□□l,GL_O□S_co□pressed_□AC_RG11_unsigned_texture,GL_OV□_multiview,GL_OES_v□rtex□a□ray_object,□L_□XT□□□stanc□d_array□,□L_OES_□e□ture_float□GL_EXT_□ase_insta□ce,G□_OE□_r□□8_r□ba8,GL_OVR□mu□t□view2□GL_CHR□MIUM□b□nd_generates_re□ource,G□□ANGL□_rendera□ility_validation,G□□OES_texture_stencil8,GL_AN□L□_cop□_te□ture_□d,GL_E□T_conservative_□ept□,GL_OES_com□□e□s□d□EAC_□11_un□i□□ed_tex□ur□,□L_OES_comp□□□□ed_ET□2_punc□throughA_sRGB8_alpha_tex□ure,GL_ANGLE_m□mory_size,GL_OES_c□mpre□sed□EA□_R11_sig□ed_tex□ure,GL_ANGLE_□obust□clien□_memory□GL_A□□_performance_□on□t□r,G□_□□S_□ompr□□sed□EAC□□G11_signed_te□□ur□,□L□WEB□L□vide□□t□xtur□□G□_EXT_te□t□re_□□lter_ani□otro□i□□,GL_□XT_blend_func_extended,GL□ANG□□_get_□erialized□con□e□t_s□ring,□L_ANGLE_translated_sh□d□r_sourc□,GL_OES_element_i□dex_uint,GL_ANG□□_texture□c□mpre□sion_dxt3,G□_ANG□□_multi□draw,GL_ANGLE_shader_pixel_local_□torage,GL_ANGLE_□equest_□xt□nsi□n,GL_OE□_EGL_image,GL_ANGLE_□ase_vertex_□ase_instance,GL_OE□_get_program_binary,GL_ANGLE_c□ip_cull_distance□GL_OES_d□a□□□uffers_indexe□,GL_EXT_p□lyg□n_offse□_cla□p,GL_APPLE_clip_dista□ce,GL_A□GLE_text□re_□ompressio□□dxt5,GL_OE□_surfacele□s□cont□xt,GL_NV_p□xel_buffer_objec□,GL□OES_EG□_im□ge_external_essl3,GL_E□T_color_buf□er_float,GL_□V_fram□buffer□bli□,GL_EXT_render_sn□rm□□L_EXT_te□ture□compres□ion_bptc,GL_EXT_textur□_c□mpression_rgtc,GL□EXT_r□ad_format_□gra,GL_CHROMI□M_bi□d□u□ifo□□_l□cation,GL_EXT□□raw_□□ffers_i□dexed,GL_□X□_map_bu□fer_range,GL_OES□text□re□borde□□clamp,GL_OES_□ept□32,□L_ANGLE_shader_pixe□_□o□□l_stora□e_coheren□,GL_E□T□tex□u□e_□orma□□BGRA888□,GL_EXT_ro□u□tn□ss,G□_OES_□tandard_d□r□vati□e□,GL_□NG□E_g□t_t□x_level_p□rameter□GL_EXT_text□re_storage,GL_OES□textur□□np□□□GL_□NGLE□framebuffer_□ul□isam□l□,□L□EX□_unpa□□_subimage,G□_ANG□□_□rov□king_vert□x,GL□C□ROMIUM_copy_tex□ure□GL_□XT_texture_rg,GL□□ES□compresse□_ETC□_sRGB8_alpha8_texture,GL_A□G□□_ba□e_ve□tex_base_□nstance_shader_bu□ltin□□L_ANGLE_□ossy□etc_decode,GL_E□T_□e□ture_compressi□n_s3tc_srgb,GL_OE□_fbo_re□d□□_□□pmap,□L_EXT_dis□ar□□framebuf□er,□□_OE□□ma□bu□f□r,□L_O□S_textur□_h□lf_float_linear□GL_EXT□cli□_control,GL_□XT_t□xture_□o□der_□lamp,GL_OES_shad□r□mult□sample_inter□ol□tion,GL_EXT_shade□_texture□lo□,GL_□X□_texture_mirro□_clam□_□o_edge,GL_OES_packed_de□th_stencil,GL□□NGLE_tex□ur□_multis□mp□e,□L_□XT_color_□uf□er_hal□_float,GL_OES_compre□sed_ETC2_pun□h□hroughA_□GBA8□te□t□re,G□_□ES_t□xtur□_□alf_f□□at,GL_EXT_d□bu□□label□GL_ANGLE_p□ck_reverse□ro□_order,GL_EXT_□r□□□buffer□□GL_□V□pack_subimage□GL_OES_compr□□sed_□TC2_RGBA8_□exture,GL_EX□_E□L_ima□e_□xt□rna□_wrap□modes,GL_OES_te□ture_□loat_lin□ar,GL_EXT_draw□□□ement□_base_ve□te□,GL_EXT_sRGB□GL_CHROMIUM_□ync_q□□ry,GL_EXT_multi_□raw_indi□ect,GL□KHR_par□□le□_□hader_compile,GL□ANGLE_framebuffer□blit,GL_E□T_float_b□□□d,□L□EXT_□ultisam□le□_render_to_□e□tu□e,GL_□□T_texture_norm16,□L_ANGLE□client□arr□ys,G□□NV_fence,□L_□NGLE_texture_usag□,GL_EXT_□lip_cull_d□sta□ce,GL_EXT_frag_depth□GL_ANGL□_mult□view□multisa□ple,GL□O□S_compress□d_ETC2_RGB□_t□xture,G□□ANGLE_depth_□exture□G□_ANGLE_□olygon_□o□e,G□_EXT_occlusion_quer□_□ool□□□□GL_EXT_deb□g_marker,GL_OES_compr□ssed_ETC□_sRG□□_tex□ure,GL_OES_samp□e_va□□□b□e□,GL_K□R_deb□g[2024.07□0216:03:06]□p□nG□Extensi□ns:GL□OES_depth24,GL_ANGLE_sten□il_texturing,GL_EXT_depth_cl□mp,GL_N□□sh□der_noperspective_i□ter□o□ation□GL_CHROMIUM_lo□e_cont□x□,□L_ANGLE_p□ogram_cache□control,GL_AN□LE_inst□□ced_arr□ys,GL_EXT_dis□oin□_timer_qu□ry□□L_EXT_textur□_ty□e_2_10_10_10_REV□GL□CHROMIUM□c□py□□ompressed_te□tu□e,GL_OE□_draw_el□ment□_base_□ertex,GL_EXT_ble□d_mi□max,□L_□XT_□e□ture_□o□□re□sio□_dxt1□GL_□V□EGL_str□am_consumer_exter□al,GL_□ES_□GL_image□□xter□a□□GL_O□□_□ompres□ed_□AC_RG11_uns□□ned_te□ture,□L_OV□_multivi□w□GL_OES_vertex_array_obje□t□G□_EXT_□nstanced_arrays,GL_OES_texture_floa□,□L_EXT_□ase_□nstance,GL□O□S_□gb8_rgba8,GL_□VR_□ul□i□iew2,GL_CHROMIUM_bind_gene□ates□resourc□,GL_AN□LE_ren□era□i□ity□validat□□n,GL□OES_texture_st□n□il8,GL_ANG□□_copy_textur□_□d,GL_□XT_conservative_depth,GL_□ES_□□□pr□s□ed□EAC_R11_unsi□ned_texture,GL_OES_c□mpr□s□ed□□TC2_punch□hrou□h□□sRGB□_alpha_textu□e,GL□ANGLE□me□ory_size,GL_OE□_compressed_EA□□□□1_s□gned_texture,□L_□□GLE□robust_cl□ent_m□mory,G□_□MD_perfo□man□e_m□nitor□□L_□ES_compress□d_EA□_RG□1_sig□ed□t□xtu□□,GL_□EBGL_□ideo_textur□,GL□EXT□textu□e_□i□ter_□n□so□rop□c,,GL_EX□_blend_f□nc_exten□ed,GL_ANGLE_□et_ser□a□ized_contex□_stri□□,GL_ANGLE_transl□ted_sh□der_s□ur□□,GL_OE□_eleme□t_i□d□□_uint,GL_ANGLE_□exture□co□p□e□sion_dxt3,GL_ANGLE_mult□_draw,GL_ANGL□_shader_pixel□local_storage□GL_ANGLE_request_extensio□,GL_OES_EGL_□mage,GL□ANGLE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